Tuesday, June 22, 2010

Reflection

EDUC-6715I-5 New and Emerging Technologies
Instructor: Jacqueline Derby

As this class draws to an end, I am excited to use the skills and strategies, as well as the new technological tools with my students. Through this class, I have learned that there are many technological tools that are useful for everyday classroom use.

Technology seems to be forever growing in today's society. New and emerging technologies continue to develop. With the week 6 and week 7 assignments, I was able to reflect on what type of emerging technology I would want to implement into my classroom. I love the thought of each child having technology right there at their fingertips. I know this can be expensive, but truly beneficial to all of my learners. Technology engages students and lets creativity flow. I want my students to enjoy learning. With the assignment I had created, I designed a lesson where my students would be able to blog with their peers and make connections with students from all over. In order to create an effective lesson with blogging, I would want my students to each have a computer. I created a grant in order for my students to each receive a Net book computer. With the Net books, I can create a time for my students to reflect and blog.

With the incorporation of technology, I know that I am able to reach the needs of all my learners. It is also important to me that I continue my professional growth in this area so that I am able to keep up to date on the latest technology tools and the way to integrate them into a lesson successfully.

Elizabeth Cotton

Reflection

EDUC-6714I-4 Reaching and Engaging All Learners Through Technology
Instructor: Christopher Calvin


As this course comes to an end, I reflect back on all that I have learned. I not only have been able to use more technological tools with my students, but I have also learned that I am truly confident in the way that I incorporate technology into my classroom. This class has taught me that with the resources we have used, I am able to meet the needs of all of my learners effectively.

I also have learned that it is alright to ask for advice or help from peers. I have learned so much through discussions that have taken place throughout this course. I have received many great websites to use in my own classroom with the diversity of my class. These websites, such as:
With these sites, I am able to use UDL effectively with each of my students. With the use of technology, students are able to strive and gather their knowledge through a variety of resources.

With every child different, every child having a need to learn differently, and every teacher with a different learning style, it is important that I as a teacher, can customize the curriculum and the activities so that each of my students are able to gather knowledge.

Technology plays a large role in the classroom. By using it daily, my students are able to be creative and be engaged in the lesson. I want to make sure that I am able to continue my professional growth so that I am able to continue to benefit the needs of my students through instruction.

Elizabeth Cotton

Thursday, June 17, 2010

Creating An Effective Learning Environment

Technology plays a large role in my daily lessons. It is important for my students to understand and use a variety of technology tools. For many, if not most of my students, incorporating technology has truly been beneficial to their learning needs. For many of my fourth grade students who are not at grade level, many technology tools have been put into place for additional practice on a skill. There are many lessons that can be created in order to promote ongoing collaboration between the students through the use of technology. In my classroom, we have the use of a SMARTboard as well as have three student computers and one teacher computer. Students are able to access these computers daily. We also make one hour weekly computer lab visits in order for the whole class to work on a project or assignment. Students use technology tools such as pod casts, wiki’s, blogs, voice threads, power points, word documents, and moviemaker during their fourth grade year. Students are also given options in using these technology tools so that it fits their needs and learning styles. It is important for my students to feel comfortable with these tools in order to prepare them for the world of technology in which we live in. . Not only do these technological tools engage the learners, but it meets the needs of each learner as well.

I want to be able to have open communication with my students, their families, and with the faculty. I feel that communication is very important throughout the year and for the development of a child. I am always available to have a discussion during my plan times as well as before and after school. I make sure that my students families have my email address in order to contact me via the computer as well. I have also set up a webpage for my students, their families, colleagues and administration can view classroom procedures, assignments, student work, and other school related information, which they can visit anytime. It is important that I keep my webpage updated so that the information is always new.
It is important for me and my students to keep growing in all areas of the curriculum. Technology plays a large role in that as well. I make sure that I use the technology that I have in my classroom and the technology that is provided for us at school on a daily basis. I work very closely with the technology facilitator in order to keep up with the latest ideas and strategies to use in my classroom. I also work on grants to keep the option open for new technological tools for students.

Technology plays a large role in that as well. I make sure that I use the technology that I have in my classroom and the technology that is provided for us at school on a daily basis. I want to make sure that I can provide my students with the knowledge and tools that they need to become successful life long learners.

Elizabeth Cotton

Saturday, May 29, 2010

Spotlight on Emering Technology: Online Learning in K-12 Schools

EDUC - 6715I - 5
New and Emerging Technologies
Instructor: Jacqueline Derby


Promoting creative thinking in the classroom is an important factor in my teaching style. The use of technology is very common in my everyday lessons. Because of this, my students feel comfortable using a computer, creating a Power Point and presenting a Voice Thread Project. When visiting the web-based course management systems, I was able to reflect on how teachers may implement these tools in their classrooms.


The needs of students vary from classroom to classroom, student to student, and because of this, all kinds of instructional tools are being used. With the course management systems, teachers are able to present and post information on the Internet for their students in an easy way. These tools allow students to “select, combine, coordinate their cognitive strategies in connections to the new knowledge and prompted to reflect on their strategy use, extending their metacognitive knowledge with strategy and capacity beliefs” (Boekaerts, 1997).


Students today are very familiar with technology tools and its lingo. Children today spend more time on the computer than they do on written assignments. As a teacher, it is important to continue to grow and learn as well, in this area, so that our students are up to date with these technological tools.


Students are more engaged with lessons when it involves them to be creative and to think outside the box with the use of technology. As a teacher, I feel that if my students are succeeding with the use of technology within the lessons, why not assess them with the use of technology as well. “Millennial students might be disappointed by the absence-or the uninspiring use-of technology to enhance instruction, but they also must be disappointed by the lagging use of technology to assess and measure their leaning” (Howell, S. 2003).


•How are students still learning how to read and write if all they do is use a computer?
–Students are actively engaged. There are many online tools to assist students with their various needs. Every student learns differently and with websites such as http://www.tumblebooks.com/ where students can hear stories, read stories for themselves and answer comprehension questions about what they read, can assist students with their needs.
–For online writing tips with students, there are many online sites to challenge students throughout the writing process, help them create stories with the use of a prompt and practice grammar skills. These websites, http://www.pppst.com/ and http://teacher.scholastic.com/activities/storystarters/storystarter1.htmhtm are just a few of great ones to get started with in your classroom.


•How can I assess my students with online tools?
–I progress monitor my class once a week in the areas of math and reading. The site I use is called http://www.aimsweb.com/. Here I can create a class list where I can chart and graph the progress my students are making.


•How can my students practice for assessments using online tools?
–There are many great assessment preparation sites such as http://www.prepdog.com/,
http://www.studyisland.com/, http://www.gamequarium.org/dir/Gamequarium/Math/Test_Prep//Math/Test_Prep/, and http://www.columbia.k12.mo.us/fie/jgerhart/MAP.htm#3mP.htm#3m


It is important for all students to learn and as teachers, it is our goal to make sure that we are reaching the needs of all of our learners. Using online tools only are beneficial to our students. We all want to see them find success!

Monday, April 19, 2010

Week 8 Reflection-EDUC-6712I-3 Supporting Information Literacy and Online Inquiry in the Classroom

The everyday classroom is changing day by day. More and more students are becoming more technology based then ever before. As a teacher, I need to make sure that I am integrating technology in my classroom in order to reach the needs of all of my learners. Technology is playing a huge role in classrooms today. More and more students are finding it easier to learn through the use of technology; however, there are many teachers out there who are lagging behind with incorporating these tools into the classroom. As teachers, we need to make sure that we are always a step ahead of new strategies and skills that can benefit our students. We need to stay on top of the latest devices and tools to create meaningful lessons in our classrooms.

There are many lessons that can be created in order to promote ongoing collaboration between the students through the use of technology. “Classrooms in the 21st century need to be collaborative spaces where student-centered knowledge development and risk taking are accepted as the norm and where an ecology of learning develops and thrives.” (Nussbaum-Beach 2008).

During our daily reading time, my students participate in book talks. They are given a list of questions for the assigned chapters that they are to read and then discuss these prompts in their small groups. By integrating the use of blogging, my students will be able to perform this same task, but they will be able to collaborate on the computer.
Each week, I will post new prompts on the reading blog. After having a large group mini lessons, I will designate groups to get on the computers to start blogging and responding to the prompts. They will then be asked to also respond to at least two posts that their group members have made. Due to the lack of computers in the classroom, I will set up a time to visit our computer lab to model as a whole group what is expected from their responses. Trips to our computer lab may be quite frequent until students are able to blog on their own. By the end of the week, students should have posts responses to my prompts as well as to two or more posts from their group members. I will also be posting my own responses to their posts in order for them to receive feedback from me as well. This too, can be apart of their reading grade. Students are not only learning how to use technology to collaborate, but they are also learning how to manage their time. Daily sign up sheets will monitor how the computer is being used in the classroom. A reward system can also be used for students who have worked well, with providing them with additional time on the computer.
This lesson aligns with not only content standards, but also the technology standards, which

include these following bullet points:

* Facilitate and Inspire Student Learning and Creativity
* Design and Develop Digital-Age Learning Experiences and Assessment
* Model Digital-Age Work and Learning
* Promote and Model Digital Citizenship and Responsibility
* Engage in Professional Growth and Leadership
(http://www.iste.org/AM/Template.cfm?Section=NETS 2008)

By learning these skills, students are finding new ways and outlets to share their ideas and creativity. “Once students begin interacting with each other on the web, the opportunities for global collaborative learning, cross-cultural sharing and understanding, and astonishing learning projects, all truly blossom.” (Trilling 2005) Students need to use all sorts of resources in order to find knowledge and a love of learning. We as teachers need to help provide that for our students.

In my EDUC-6713D-2 Integrating Technology Across the Content Areas with Dr. Suzanne Lebeau, we have been working on the GAME plan process. In a previous post, I had stated that I would continue to professional grow and support/promote creativity with my students through the use of technology. I continued to state that with the International Society for Technology in Education (ISTE) I am soon realize that I feel confident with the indicators set for teachers. The standards that I looked closely at was Facilitating and Inspiring Student Learning and Creativity. I really like promoting creativity with my students because I see how engaged they can be with the lesson. Narrowing down an indicator, I found that I was closely linked to being able to "promote, support, and model creative and innovative thinking and inventiveness" (International Society for Technology in Education, 2008).

My students have used multiple forms of media in my classroom; for example, Power Points, Podcasts, Voice Threads and are also using the computer daily for research, writers workshop, and online skills practice. It is important for me and my students to feel comfortable using the technology and I know my students benefit by using these tools. I feel that with this knowledge I can "develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress" (International Society for Technology in Education, 2008). I have used a program called Study Island, for my students. With this program, my students are able to access their accounts and work on skills that they need to practice. Not only can I monitor their work, but they too can see their progress.

I want to continue this goal that I am working towards. I alswo want my students to continue to set goals for themselves as well. I will continue this process and as the year comes to an end, I want to make sure that I continue next year with my new fourth graders as well. When students are able to set goals for themselves, take actions for those goals, monitor their progress effectively and evaluate their outcome, they are able to follow the GAME plan. I think that it is important for not only the teacher to follow this plan, but for students to understand and follow through with it as well. I think this idea gives a sense of ownership to students.


References
National Educational Technology Standards (2008) http://www.iste.org/AM/Template.cfm?Section=NETS

Nussbaum-Beach, S. (2008). No limits. Technology & Learning, 28(7), 14–18.
Retrieved from http://www.techlearning.com/article/8466

Trilling, B. (2005). Towards learning societies and the global challenges for learning with ICT. TechForum. Retrieved from http://www.techlearning.com/techlearning/pdf/events/techforum/ny05/Toward_Learning_Societies.pdf

Week 8 Reflection-EDUC-6713D-2 Integrating Technology Across the Content Areas

Through this class, I have learned so much. I can say that I am truly excited to continue my learning through the GAME plan, which has been a great base for me to start with. I have felt that through this course, I have grown professionally with new innovative and creative lesson plans to incorporate the use of technology. Watchng my students grow, learn, and work collaboratively has been a true joy this year. I look forward to continuing my growth with this knowledge and following through with my GAME plan.

The standards that I have focused on during my GAME Plan Process:
1)."Facilitate and Inspire Student Learning and Creativity." I focused on the indicator that states that I will "promote, support, and model creative and innovative thinking and inventiveness" (International Society for Technology in Education, 2008).

2)."Engage in Professional Growth and Leadership." The chosen indicator that I would participate in local and global learning communities to explore creative applications of technology to improve student learning" (International Society for Technology in Education, 2008).

I have learned so much about creating a GAME plan, growing knowledge through the GAME plan, and having my students utilize the GAME plan process. I have learned how to be a better collaborater with my peers in order to understand the next steps that needed to be taken. I have grown professionally which has also benefited the learning of my students.

With my GAME plan, I have been able to integrate technology into my lessons. With the use of technology, my students have become more creative, innovative thinkers. I want to continue to promote this type of learning. As this year comes to an end, I want to make sure that I promote this type of learning and goal setting for my new class of fourth graders. I have enjoyed seeing my students engaged in the lessons that the GAME plan has helped me create.

I want to continue using the GAME plan, meet weekly with the technology facilitator and promote the creativity and inventiveness with my students. I want to make sure that I have my students using the GAME plan as well.

Tuesday, April 13, 2010

Week 7 Using The GAME Plan Process With Students

The standards that I have focused on during my GAME Plan Process:
1)."Facilitate and Inspire Student Learning and Creativity." I focused on the indicator that states that I will "promote, support, and model creative and innovative thinking and inventiveness" (International Society for Technology in Education, 2008).

2)."Engage in Professional Growth and Leadership." The chosen indicator that I would participate in local and global learning communities to explore creative applications of technology to improve student learning" (International Society for Technology in Education, 2008).

I feel that through my own GAME Plan goals, I am able to become a better teacher with the knowledge that has happened with this process. I have been able to learn more on how to "promote, support, and model creative and innovative thinking and inventiveness" through the technology tools learned not only through this class here at Walden, but through collaborating with my peers here in the building. With this in mind, I know that I have grown professionally.

I think my learning this, I am able to provide my students with the knowledge of following the GAME plan process. I am able to provide lessons for my students that will let my students think creatively. Through this process, my students have used blogs, podcasts, wiki's, voice threads, and now digital storytelling to display their work.

I am able have students create their own goals through the National Education Standards for Students. I am hoping to set up a blog just for my students to reflect on the process they are making through their own GAME Plan goals. The other students in the class will then be able to post their thought and questions on their peers blog and collaborative disussions can then take place. I would also hope, that through extreme organization, not only on my part, but my students as well, that my students will be able to post their work on the blog page as well. Students, parents, and teachers, will be able to see the work that the students have worked so hard on. Allowing students to share their work proudly is important to them!

Elizabeth Cotton (Brindley)

Tuesday, April 6, 2010

Week 6 Evaluating the Progress Towards my GAME Plan

I am still focusing on the standards listed:

"Facilitate and Inspire Student Learning and Creativity." I focused on the indicator that states that I will "promote, support, and model creative and innovative thinking and inventiveness" (International Society for Technology in Education, 2008).

"Engage in Professional Growth and Leadership." The chosen indicator that I would participate in local and global learning communities to explore creative applications of technology to improve student learning" (International Society for Technology in Education, 2008).

My meeting that I am having with our schools technology facilitator has allowed me to learn more technology tools to incorporate into my lesson plans. I am continuing to meet with the technology facilitator in order to learn more helpful tools for my students. I am still curious with my question that I stated last week about finding out more on the new changes to our schools web pages. We are still unsure on how this change will effect our classroom web page. This week, I have also been trying to get some educational collaborative networking sites to be unblocked from our districts page. I have been discussing this when I meet with the technology facilitator and he is also helping with the process. Once I can get these tools unblocked, my new goal will be to set up a social networking page for my students to work on with a new project. Figuring out the project will also be something that I will need to work on as well.

Educational networking tools are a great way for my students to collaborate with one another and other students from around the world. These new ideas fit in both areas of my GAME plan when addressing my students needs through creativity as well as growing professionally myself.

Elizabeth Brindley

Tuesday, March 30, 2010

I am still focusing on the standards listed:

"Facilitate and Inspire Student Learning and Creativity." I focused on the indicator that states that I will "promote, support, and model creative and innovative thinking and inventiveness" (International Society for Technology in Education, 2008).

"Engage in Professional Growth and Leadership." The chosen indicator that I would participate in local and global learning communities to explore creative applications of technology to improve student learning" (International Society for Technology in Education, 2008).

For my first standard, I have incoporated technology with a new lesson plan this week in the area of Writing. During our Writing Workshop time, our class was working on a descriptive writing piece. In order to incorporate technology and the students creativity, I took my students to the computer lab where they typed a descriptive writing piece about a monster. There use of details allowed them to then use the Paint Program to design their monster based on their description. Once they were finished, they then switched their descriptions with a partner and again, used the Paint Program to recreate their partners monsters. The students then gave a presentation to compare and constrast their monster image. The students really enjoyed this activity and they were able to be creative not only in their writing, but also visually.

With my second standard that I have been working towards to meet my GAME plan, I have been engaging in professional growth through meetings with my Instructional Technology Facilitator. These meetings have been taken place once a week for 30 minutes to discuss the lab time used and how technology can be integrated into my lessons. I think it is important to talk with peers in order to continue to grow and learn as a teacher so that I can better assist my students.

My question for the upcoming week is "How will our schools new website software effect my existing website?" Our class website is something that I use daily to interact with my students parents. I want to make sure that I am able to still use it effectively. I am hoping to get this question answered the next time I speak with our schools Instructional Technology Facilitator.

I feel that I am making progress in meeting my GAME plan goals. Through new lesson ideas to promote creativity through while incorporating technology and meeting with the technology facilitator, I am learning that I am growing as a professional and hopefully will be helpful to others.

Elizabeth Brindley

Saturday, March 27, 2010

EDUC-6712I-3 Supporting Information Literacy and Online Inquiry in the Classroom Instructor: Jen Xu
You can view my screencast at http://www.screencast.com/t/NTM4Yjk2ZWI

Wednesday, March 24, 2010

Week 4 Continuing My GAME Plan

The standards that I am continuing to gather information on are:
  • Facilitate and Inspire Student Learning and Creativity. I focused on the indicator that states that I will "promote, support, and model creative and innovative thinking and inventiveness" (International Society for Technology in Education, 2008).

  • "Engage in Professional Growth and Leadership." The chosen indicator that I would participate in local and global learning communities to explore creative applications of technology to improve student learning" (International Society for Technology in Education, 2008).
I feel as if I am trying to focus many of my lessons on creativity and incorporating technology into more of my lessons so that I am finding my students creating a deeper level of thought. As I continue my search and focus on this indicator, I realize that I would like to set up a blog for my classroom. With this blog, I would like to utilize it mostly for my reading groups. With this done, I will be able to post questions for my students to answer. They would also be able to have discussion with their peers and participate in a book talk. I think that this would allow my students to collaborate successfully with one another while also having them work with technological skills. I am in the process of discussing how this can happen with my technology teacher.

These particular questions come to mind when thinking about this process:
1. Will I need to have each of my students create a blog account?
2. How often will I have them post?
3. What will my rubric look like for these discussions?
4. With having only 4 computers in my classroom, will I have to set aside time in the computer lab for my students to access their blog?
5. How will my groups look like and how often will I change them?

I know that there will be a lot to think about when setting this plan up, but I am really excited about it.

As far as my second indicator with learning more technology skills for my students as their teacher, I have been apart of a lot of collaboration with my peers. I have also been around to other classrooms in my building in hopes that I learn new ideas. I feel that it is important for me to continue my professional growth. I know I can always learn new teaching strategies and ideas. I have also talked with my technology teacher about workshops to attend as well. With it being close to the end of the year and with state assessments approaching, I have found it difficult to find a workshop that I can attend. I know I will have to spend more time in this area and even gather information from workshops that I have attended in the past to help my GAME plan. If I am having a hard time feeling like I am reaching this professional development goal, then I may have to come up with a different way of reaching this plan.

It is important for me to continue learning so that my students can benefit from what they learn.

Elizabeth Brindley

Wednesday, March 17, 2010

Carrying Out My GAME Plan

As I continue to learn more about the NETS-T standards and formulate these indicators into my GAME plan, I reflect on the standards that I have looked more closely at.

  • For the first standard, Facilitate and Inspire Student Learning and Creativity, I focused on the indicator that states that I will "promote, support, and model creative and innovative thinking and inventiveness" (International Society for Technology in Education, 2008).
  • The second standard chosen, was to "Engage in Professional Growth and Leadership." The chosen indicator that I would participate in local and global learning communities to explore creative applications of technology to improve student learning" (International Society for Technology in Education, 2008).
----------------------------------------------------------------------
Resources to carry out GAME plan...
I want to continue to promote creativity in my classroom. For my students to keep learning, I need to keep learning. In order to do so, I need to use resources that can benefit both me and my students. As far as learning more ways of incorporating creativity in my classroom through the use of technology, it is important for me to look more closely at the second standard, which is to engage in professional growth. By attending and participating in workshops, I will be able to improve the use of technology for my students. It is important for me to create lesson plans and activities that allow students to grow in these areas. By visiting other classrooms and discussing ideas with fellow teachers, I am able to see what type of technology they too are using in their classrooms to promote creativity and a deeper level of thinking.

Additional information...
I need to continue to learn more about how I can continue to go to workshops that will allow me to reach my goals and GAME plan as a teacher. I would also like to see what technological tools I can use in my classroom whether we have the tool, like a document camera, at school or if it is something that I can write a grant for. I would also like to continue my knowledge on sites like delicious and other web pages that can benefit my students to gain valid information off the Internet. I want my students to be challenged and become creative learners. It is important for them to use technology, but use it in a safe way.

Steps taken so far...
I have used the knowledge of our media specialist and technology teacher, to find out more ways of incorporating the use of technology with my students. Collaborating with your peers is a great way to keep learning. Sharing knowledge and individual skills with other teachers can benefit the situation and teaching styles in many ways.


Elizabeth

Resources

National Education Standards for Teachers (NETS-T) located at http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf.

Wednesday, March 10, 2010

My Personal GAME Plan

As I reflect on the standards set by the International Society for Technology in Education (ISTE) I am soon realize that I feel confident with the indicators set for teachers. After looking at all the standards, I would have to say that I feel pretty comfortable Facilitating and Inspiring Student Learning and Creativity. I think of myself as a creative person and someone who likes to generate those ideas with my students. I like to use creativity in my lessons because I have found that my students seem to be more engaged in the topic. With using creativity in the classroom, you are able to pull from and incorporate lots of different tools for the students to use.

When having to narrow down an indicator, I found that I was closely linked to being able to "promote, support, and model creative and innovative thinking and inventiveness" (International Society for Technology in Education, 2008). I feel that I have a good handle on the use of technology that I incorporate into my classroom. My students have completed Power Points, Podcasts, Voice Threads and are also using the computer daily for research, writers workshop, and online skills practice. Though this year, I have seen my students feeling more comfortable with using these tools as well. I feel that with this knowledge I can "develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress" (International Society for Technology in Education, 2008). For example, I have created profiles on an online site, Study Island, for my students. With this program, my students are able to access their accounts and work on skills that they need to practice. Not only can I monitor their work, but they too can see their progress.

When students are able to set goals for themselves, take actions for those goals, monitor their progress effectively and evaluate their outcome, they are able to follow the GAME plan. I think that it is important for not only the teacher to follow this plan, but for students to understand and follow through with it as well. I think this idea gives a sense of ownership to students.

With every teacher, there is always room to improve ones ability and learn more. As a teacher, I know that it is important to continue learning. Looking at the standards, I know that I am a true believer of collaborating with peers and setting ideas out there. However, I am one to do as I am told and not necessary lead. This year, I have been put more into leading roles. I know that I am more than comfortable and confident in these roles. I wish however that when looking at the standard that refers to "Engage in Professional Growth and Leadership" through the use of technology, that I was able to show off what my students have been working on to not only the other teachers, but through our community. I know that with the indicator that states that I "participate in local and global learning communities to explore creative applications of technology to improve student learning", I know I could be doing more of that. (International Society for Technology in Education, 2008) As a teacher that knows it is important to keep learning, I know that it is important to continue the use of technology in the classroom with new skills and ideas. I also know that if I could become more of a leader in this area, I would be able to achieve the indicator that states that I"contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community" (International Society for Technology in Education, 2008).

I know that there are many teachers in the building that do not feel as comfortable using technology in their classroom as much as I do. I think if I were to make "modeling these tools" my GAME plan, I would be able to set my goal of reaching out to these teachers and starting them on simple projects of using technology in the classroom. With that, I could take action by helping these teachers incorporate a technological tool in their classroom, by showing them how easy these tools can be (especially for students). I think once these teachers are shown how to use these tools, they would too feel more comfortable. I then would make a plan for how the teacher and myself would monitor the progress. We would look at not only the skills of the teacher, but the skills of our learners. How are the tools being used? Is this strategy effective? How often are we incorporating technology in our classroom? After that, we would evaluate how the lessons were going. Are our students learning in a way that is beneficial to them? How have their grades been effected by incorporating these tools? How is the level of comfortability in both students and teachers?

LIke I mentioned before, every teacher can find a way to improve their teaching style. There is always room to continue learning. With this in mind, both teacher and student will be engaged during the learning process.

Elizabeth

Resources
National Education Standards for Teachers (NETS-T) located at http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_T_Standards_Final.pdf.